Tuesday, November 23, 2010

The Future of Journalism


Will it be based in video games? Perhaps, notes the New Scientist.

From the story...

Picture a bunch of journalists. What do they look like? What stories do they tell? The beat reporter records events from afar, bringing the world to your recliner. The sleuth uncovers injustice, revealing the corruption of the crooked and the greedy. The television personality summarises off-the-cuff remarks about local issues from people on the street.

All of these stories focus on people, places and events. They take complicated issues and package them in manageable chunks with identifiable characters. They cover what every student learns about journalism: who, what, where, when, why and how.

Now think of a video game. You might imagine the gory carnage of Doom, the cute characters of Wii Sports or the colourful polyominoes of Tetris. Games may seem like a distraction or a leisure activity. But much like print and television, games are a medium capable of many uses - some of which we are just discovering.

Video games simulate rather than describe the world. They replace the tale of the crooked official or the sound bite about a local parade with interactive experiences of the political, social and economic circumstances that produce those events in the first place.

At the Georgia Institute of Technology's Digital Media Program, we are researching newsgames, the application of games to journalism. Newsgames reinvent journalistic principles through their design, using current events, infographics, puzzles, community action and more.

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